WALK CYCLE

                             Hello everyone !! I'm back with another animation assignment. For now it's Walk cycle.


                            Nothing to tell much about it. Here also started the animation by taking a reference and the initial step will be also blocking of the character. One common thing in the walk cycle is, the Airpose  will have more time than others. That means in the graph editor the airpose will be more curved. Once the final animation gets done, we make the keys to infinity. So that it will play in a cyclic order.



                       Thanks a lot to Mr. Subish Sir for the guidance. Here is the final output !! hope you all will like it.




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