LIGHT RIG

                    Hi friends.... This sem we are learning Advanced Lighting & Rendering. This is the first assignment and the basic of rendering, where we create an Light Rig. Here my light rig consists 15 upper light which will act as Sun light & 15 lower lights which will act as Ground light. This lights are connected to a curve holding the attributes to control it.

                        Here I rendered a model in different situations to understand the importance of Intensity, Shadow and colour effects.

1. By default light :


2. Just one directional light : 

3. When I used the light rig and Sun intensity is kept for 0.1 :

4. When Sun and Ground intensity kept for 0.1 :

5. When Sunlight intensity is at 0.1 and Depth map shadow is turned on :

6. When Sunlight intensity is at 0.1 and Raytrace shadow is turned on :

7. When we just kept the Ground Intensity at 0.1 :

8. Final output with Sun intensity 0.65, Ground intensity 0.1 and Depth map shadow is turned on and a Directional light with 0.75 intensity :


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